The latest film I worked on is now in theaters, and with a record-setting global opening. I am very proud of the work our team did on the pre- and postvisualization at Third Floor, and highly recommend anyone seeing it before it is out of theaters. You can learn more about my experience on the film at my project page.
It's awards season, and two of the projects I've worked on at The Third Floor have been nominated and even won some awards. Here is a summary so far:
-Academy Awards (Nomination): "Best Visual Effects" The Avengers (ILM)
-VES Awards: "Outstanding Visual Effects in a Special Venue Project" Despicable Me: Minion Mayhem (Awarded to Illumination Entertainment)
-Annie Awards: "Best Animated Special Production" Despicable Me: Minion Mayhem (Awarded to Illumination Entertainment)
-Annie Awards: "Best Visual Effects in a Live Action Production" The Avengers (Awarded to ILM)
Congratulations to the teams who saw our previs through to a successful end and received these awards.
Earlier this week I was able to attend one of the cast and crew screenings of The Avengers at the Academy of Motion Picture Arts and Sciences. The film came out incredibly well: funny, well-paced, and the visual effects are top-notch. It is truly a blockbuster in every sense of the word, and I feel very fortunate to have been involved with it. I hope those reading this blog check it out (preferably in 3D, which adds another level of immersion and fun) and enjoy it as much as I did. Remember to stay for the Easter egg at the very end, too. While you wait, be sure to look for the 'Previsualization by The Third Floor' credits (you'll see me as Joshua Lange on the left side of the screen).
The new trailer for Marvel's The Avengers went live today, and a few more shots of mine are featured in it. The shots I did previs for are:
1:54 Hulk catching a falling Iron Man and scraping against a building
2:15 Non-CG shot of Thor and Cap looking up
2:19 Monster chasing Iron Man around corner of building
This one is the best trailer yet, in my opinion, and I couldn't be more excited to see this one when it comes out on May 4. For those interested, there is also a gallery of hi-res stills from the trailer here.
The new Avengers trailer came out this week. A few of the shots I did previs for are in it, including the shot of the damaged flying jet (:56) and Thor reaching out for his hammer Mjolnir and catching it "Jedi style" (1:09). Check it out and let me know what you think.
I am a Visualization Supervisor and Senior Animator in Los Angeles with over eighteen years of experience crafting powerful, cinematic moments for the entertainment industry. Clients include Disney, Marvel Studios, 20th Century Fox, Universal Studios. Before my career in the film and advertising industry, I worked at Rockstar Games, where I was a Senior Animator on Red Dead Redemption. I also illustrate and create visual art in my spare time.
WHAT IS VISUALIZATION?
Visualization is a process that allows a complicated production to be imagined in advance, usually with the use of computer animation. It is commonly used to help plan out sections of entertainment projects like films, television shows, commercials, VR experiences, and theme park rides.
An example of visualization in action is "previsualization" artists using 3D software to animate an early version of a feature film sequence that will rely on complicated visual effects. The extra amount of detail provided by this first pass of the sequence is a crucial blueprint for the director, cast, and crew once production begins.
After the film is shot, "postvis artists" use software to finish a rough pass of incomplete shots that feature bluescreens and other stand-in material. These updated shots become clear enough for editors and test audiences to follow the action of the film, so studios can get a sense of what is working as a film evolves in post-production. By the time the final VFX are finished, the previs and postvis work is fully replaced, with no trace left for audiences other than the guide for compositions and timing that only a team of skilled visualization artists can quickly provide.