Resume
JOSH LANGE - 3D ANIMATOR
C: 760.855.6626 JOSHLANGE @ GMAIL.COM www.JOSHLANGE.com
SKILLS
EXPERIENCE
2/05-Present: ROCKSTAR GAMES – San Diego
Senior Animator, Red Dead Redemption
Lead Animator, Discontinued Project
Lead Cutscene Animator, Midnight Club: Los Angeles/South Central DLC
Animator, Rockstar Games Presents: Table Tennis
1/02-2/05: STUDIO GIGANTE – Chicago
Animator/Animation Tuner/Script Editor, Wrestlemania 21 and Tao Feng: Fist of the Lotus
EDUCATION
9/00-6/01: The Vancouver Film School
9/99-6/00: The Evergreen State College
C: 760.855.6626 JOSHLANGE @ GMAIL.COM www.JOSHLANGE.com
SKILLS
- Character animation (keyframing and motion capture editing/processing); facial and prop animation; motion capture acting; storyboarding; Maya, MotionBuilder; Photoshop
EXPERIENCE
2/05-Present: ROCKSTAR GAMES – San Diego
Senior Animator, Red Dead Redemption
- Processed and polished animations for player and ambient characters (with a focus on player firearm animations and ambient gestures/overall animations)
- Keyframed in-game facial animations
- Edited cutscene mocap and animated effects
- Performed ambient character motions; directed actors during select motion capture sessions
Lead Animator, Discontinued Project
- Pre-production planning; scheduling; Move Lists; design documents and wiki pages
- Created proof-of-concept videos; helped develop and research animation technology prototypes
Lead Cutscene Animator, Midnight Club: Los Angeles/South Central DLC
- Worked directly with Rockstar’s head Animation Director to establish character blocking, camerawork, and character animation refinement on mocap shoots and in cutscenes
- Established cutscene pipeline; tracked deliverables and overall progress of cutscenes; processed and edited character motion capture; assembled all cutscene elements; made final pass on 3rd party facial animation files; performed and processed select crowd animations at in-house mocap studio; worked with programmers and edited cutscene scripts; set up video-capturing pipeline for reviewing progress
- Animated all cameras for prerace, pulled over/arrested, and winning/losing a car scenarios
- Collaborated with art department on set design and art direction
- Edited mocap and keyframed character driving animations and cutscene gestures
- Wrote best practices and post-mortem documents
- MC:LA received a 2008 Video Game Award nomination for “Best Racing Game”
- Oversaw animation responsibilities for Midnight Club: South Central downloadable content (DLC)
Animator, Rockstar Games Presents: Table Tennis
- Edited mocap and keyframed character animations for various swings and gestures
- RGP:TT received a 2006 Video Game Award nomination for “Best Sports Game”
1/02-2/05: STUDIO GIGANTE – Chicago
Animator/Animation Tuner/Script Editor, Wrestlemania 21 and Tao Feng: Fist of the Lotus
- Worked under lead designer to set up cameras, facial animation, sound effects, and particles
- Edited mocap and keyframed character and cutscene animations; keyed all cutscene lip synch
EDUCATION
9/00-6/01: The Vancouver Film School
- One of three students offered extension scholarship; student film played in international festivals
- Animated and storyboarded one commercial and two promo shorts for the L.A.I.S.F.F.
9/99-6/00: The Evergreen State College
- Attended TESC Foundation Scholarship; attended film/screenwriting classes