Josh Lange: 3D Animation and Artwork
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Resume

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JOSH LANGE  - 3D ANIMATOR
C: 760.855.6626  JOSHLANGE @ GMAIL.COM  www.JOSHLANGE.com

SKILLS
  • Character animation (keyframing and motion capture editing/processing); facial and prop animation; motion capture acting; storyboarding; Maya, MotionBuilder; Photoshop

EXPERIENCE
9/10-present: THE THIRD FLOOR – Los Angeles, CA
Previsualization Artist
  • Keyframe and mocap facial animation, camera/staging, scene assembly
  • Past projects: Jack the Giant Killer (2012), The Avengers (2012), Paradise Lost (2012)
2/05-9/10: ROCKSTAR GAMES – San Diego, CA
Senior Animator, Red Dead Redemption
  • Processed and polished animations for player and ambient characters (with a focus on player firearm animations and ambient gestures/overall animations)
  • Keyframed in-game facial animations
  • Edited cutscene mocap and animated effects
  • Performed ambient character motions; directed actors during select motion capture sessions

Lead Animator, Discontinued Project
  • Pre-production planning; scheduling; Move Lists; design documents and wiki pages
  • Created proof-of-concept videos; helped develop and research animation technology prototypes

Lead Cutscene Animator, Midnight Club: Los Angeles/South Central DLC
  • Worked directly with Rockstar’s head Animation Director to establish character blocking, camerawork, and character animation refinement on mocap shoots and in cutscenes
  • Established cutscene pipeline; tracked deliverables and overall progress of cutscenes; processed and edited character motion capture; assembled all cutscene elements; made final pass on 3rd party facial animation files; performed and processed select crowd animations at in-house mocap studio; worked with programmers and edited cutscene scripts; set up video-capturing pipeline for reviewing progress
  • Animated all cameras for prerace, pulled over/arrested, and winning/losing a car scenarios
  • Collaborated with art department on set design and art direction
  • Edited mocap and keyframed character driving animations and cutscene gestures
  • Wrote best practices and post-mortem documents
  • MC:LA received a 2008 Video Game Award nomination for “Best Racing Game”
  • Oversaw animation responsibilities for Midnight Club: South Central downloadable content (DLC)

Animator,
Rockstar Games Presents: Table Tennis
  • Edited mocap and keyframed character animations for various swings and gestures
  • RGP:TT received a 2006 Video Game Award nomination for “Best Sports Game”

1/02-2/05: STUDIO GIGANTE – Chicago, IL
Animator/Animation Tuner/Script Editor, Wrestlemania 21 and Tao Feng: Fist of the Lotus
  • Worked under lead designer to set up cameras, facial animation, sound effects, and particles
  • Edited mocap and keyframed character and cutscene animations; keyed all cutscene lip synch

EDUCATION
9/00-6/01: The Vancouver Film School – Vancouver, BC
  • One of three students offered extension scholarship; student film played in international festivals
  • Animated and storyboarded one commercial and two promo shorts for the L.A.I.S.F.F.

9/99-6/00:  The Evergreen State College – Olympia, WA
  • Received TESC Foundation Scholarship; attended psychology, film, screenwriting courses
Always dreaming. Always creating.