This is my second year making a piece about the Best Visual Effects Oscar Race. It can also be found over on this website's Artwork Page, with a more in-depth workflow writeup on my Blogspot page.
For those in the LA area that love art and the artists that make it, I will have all three "8 Bit Legends" pieces, framed and for sale, in the "Shifting Mayas" art show next month (Fri/Sat May 10th-11th). It will be held at the Atwater Crossing restaurant and art space in the Los Feliz/Glendale area. It will be much more than a gallery show; there will be live performances and painting, appetizers, and the full dinner menu and bar of the restaurant will be available. I hope to see you there on Friday night (May 10th). Click here for the Facebook Event page, and check out the flyer below for more information:
2012 ended up being the best year of my life to date, and I'm hoping to keep that momentum rolling into 2013, starting with a new digital painting I made. It's a Star Wars Episode VII mashup poster, and it can be found on the Artwork page. I hope you enjoy it. Many new things are coming this year, including more blog posts than 2012.
Over Comic-Con weekend this year, there was a video game art show put on by my good friend Ben (aka "Mister Benja" of the 8-Bit Cubist.com. The venue was the top floor of the theater that featured Gam3rcon.Two of my 8-Bit Legends prints were among the awesome artwork displayed. More pictures of the event are on the 8-Bit Cubist Facebook page.
Back in 2003 I did an oil painting of three of my cousins being silly at Hilton Head island. At the time I had taken a poor quality picture of it with a disposable camera, but I recently received a higher quality photo, which I posted in the Artwork section.
Over the last couple months I made a mini-series of video game-themed prints for the upcoming PAX East convention. Exclusive pictures of the prints and an interview I did about them are now available over at 8-bit Cubist.com, so check them out!
UPDATE: The prints are now in the Artwork gallery on this site.
I am a Visualization Supervisor and Senior Animator in Los Angeles with over eighteen years of experience crafting powerful, cinematic moments for the entertainment industry. Clients include Disney, Marvel Studios, 20th Century Fox, Universal Studios. Before my career in the film and advertising industry, I worked at Rockstar Games, where I was a Senior Animator on Red Dead Redemption. I also illustrate and create visual art in my spare time.
WHAT IS VISUALIZATION?
Visualization is a process that allows a complicated production to be imagined in advance, usually with the use of computer animation. It is commonly used to help plan out sections of entertainment projects like films, television shows, commercials, VR experiences, and theme park rides.
An example of visualization in action is "previsualization" artists using 3D software to animate an early version of a feature film sequence that will rely on complicated visual effects. The extra amount of detail provided by this first pass of the sequence is a crucial blueprint for the director, cast, and crew once production begins.
After the film is shot, "postvis artists" use software to finish a rough pass of incomplete shots that feature bluescreens and other stand-in material. These updated shots become clear enough for editors and test audiences to follow the action of the film, so studios can get a sense of what is working as a film evolves in post-production. By the time the final VFX are finished, the previs and postvis work is fully replaced, with no trace left for audiences other than the guide for compositions and timing that only a team of skilled visualization artists can quickly provide.