The credit commercial I helped previs at Proof, inc. now has a project page on my website here . I worked mainly on the flaming cherries jubilee shot in the restaurant. You can view it below:
With China and Russia yet to release, Furious 7 has opened to $384 million dollars worldwide on its first weekend, making it the third-highest international opening of all time. Thank you to all those involved in making it a success, including all the fans who kept it sold out all weekend! The movie was a massive undertaking and underwent many wild turns, and it is great to see it met with such a strong reception.
Here is a picture of only some of the team back in 2013, when many of us began transitioning off of it:
Not all of the people who worked on it were given screen credit (as is often the case with previs), but here is as complete a list of Proof previs/postvis artists that I know of:
Kevin Williams, George Antzoulides, Stuart Allan, Basel Bazlamit, Jordan Nounnan, Michael Cawood, Kirsten Jelliffe Shahar Eldar, Nadja Bonacina, David Pritchard, Beni Vargas, David Allen, Ali Zedalis, Hunter Athey, Javier Zumaeta, Zach Cavaliero, Tom Bruno, Ranko Tadic, Mike Solorzano, and myself.
It was my first project with Proof, inc. and I learned countless amounts from the kind and talented teammates who were on it. Congratulations to them all.
I am a Visualization Supervisor in Los Angeles with over seventeen years of experience crafting powerful, cinematic moments for the entertainment industry. Clients include Disney, Marvel Studios, 20th Century Fox, Universal Studios. Before my career in the film and advertising industry I worked at Rockstar Games, where I was a Senior Animator on Red Dead Redemption. I also make visual art in my spare time.
WHAT IS VISUALIZATION?
Visualization is a process that allows a complicated production to be imagined in advance, usually with the use of computer animation. It is commonly used to help plan out sections of entertainment projects like films, television shows, commercials, VR experiences, and theme park rides.
An example of visualization in action is "previsualization" artists using 3D software to animate an early version of a feature film sequence that will rely on complicated visual effects. The extra amount of detail provided by this first pass of the sequence is a crucial blueprint for the director, cast, and crew once production begins.
After the film is shot, "postvis artists" use software to finish a rough pass of incomplete shots that feature bluescreens and other stand-in material. These updated shots become clear enough for editors and test audiences to follow the action of the film, so studios can get a sense of what is working as a film evolves in post-production. By the time the final VFX are finished, the previs and postvis work is fully replaced, with no trace left for audiences other than the guide for compositions and timing that only a team of skilled visualization artists can quickly provide.