Back in 2021 I went through the Unreal Virtual Production Fellowship program and made a short film using the Unreal game engine. It was a powerful, life-changing experience. While a lot of things happened after the fellowship completed that delayed me making a recap, I finally completed it for you to enjoy. So sit back, relax, and click here to read all about what it was like to make a short film in one month as an Unreal Fellow.
Unreal Fellowship complete!
This is a long-overdue post, but I wanted to mention here that I am a v6 Summer graduate of the Unreal Virtual Production Fellowship! As part of Team Williams, I had an incredible time meeting and working with people from all over the world, and learning from the incredible team at Epic (see the end credits for the full list!), to tell as memorable and personal a story I could with all the resources at my disposal. The film is here for you to enjoy (project page with full writeup coming soon!):
I am excited to announce that I will be spending my August dedicated to the Unreal Fellowship! It is both an honor and a thrill to have this chance to learn this exciting new technology and workflow based on the famous realtime game engine behind Fortnite--straight from the pros. Expect this site to be quiet for a bit, but once I have completed the term, I will be sure to post all my making-of content on a project page in the Work section.
There is now a new project page for The Devil Show, a tongue-in-cheek, independent short film made with some friends at the Studio 3.14 agency in Boston. It was great working as VFX Supervisor because it allowed me to see a project through a new lens and be aware of a different portion of the VFX production pipeline. The team made commendable work, and it was enjoyable experience.
CRUELLA now in theaters!
After fourteen months of lockdown without seeing a movie in theaters, my family and I went out to the El Capitan Theatre in Hollywood for the first time in ages, and saw Disney's Cruella--the film that I spent a year working on as Postvisualization Supervisor. I thought it came out tremendously well. You can read about some of my experience working on it by visiting the film's project page here.
I am a Visualization Supervisor, Animator, and Visual Artist with over twenty years of experience in the entertainment industry.