<Projects
HIKE (2021)
Writer/Director/Actor/Animator/Editor: Josh Lange
Time on project: August-September 2021
HIKE (2021)
Writer/Director/Actor/Animator/Editor: Josh Lange
Time on project: August-September 2021
Week Six: September 5th-September 10th
Tasks: Polish, turning in the second version for the website, saying goodbyes
Tasks: Polish, turning in the second version for the website, saying goodbyes
With the pressure of the Festival deadline behind me, I caught up on rest and carefully made improvements without letting anything break in my scene.
On Thursday, Vani freed up for a Slack call and we chatted about ideas for the finale. She always had a great handle on what the story's journey should be about, and what it should feel like at the end. Her ideas to add more shots in the zombie falling beat led to lots of laughs when the final cut came together for the film festival.
By the end of the week, I had updated my film with Brian's shot ideas, and rendered out the v2 for the Unreal Vimeo page.
On Thursday, Vani freed up for a Slack call and we chatted about ideas for the finale. She always had a great handle on what the story's journey should be about, and what it should feel like at the end. Her ideas to add more shots in the zombie falling beat led to lots of laughs when the final cut came together for the film festival.
By the end of the week, I had updated my film with Brian's shot ideas, and rendered out the v2 for the Unreal Vimeo page.
Final Cut (Version 2)
Progression Reel
In this reel you can see the comparison between how the thumbnail storyboards started out, then transitioned to the animatic, and finishing in Unreal: