Demo Reels
2019 Previs & Layout Reel
This reel contains work from my visualization and layout career over the past eight years.
Due to the confidentiality of studio-owned content, I am not allowed to display it publicly.
Click here to view my current visualization and layout reel on Vimeo (password required)
Due to the confidentiality of studio-owned content, I am not allowed to display it publicly.
Click here to view my current visualization and layout reel on Vimeo (password required)
2010 Animation Reel
The reel below contains keyframed and motion capture edited animation from a few Rockstar Games projects, as well as some personal keyframe/lip sync exercises, and a few older pieces. Best viewed at 720p. The shot breakdown is listed below the video file. Shot Breakdown link
2010 Animation Reel Shot Breakdown
Midnight Club: Los Angeles (LA street crew): Worked at mocap shoot, helped with scene blocking, processed/cleaned up body mocap, polished facial mocap and implemented it in pipeline (mocap supplied by Image Metrics), camerawork/layout (with direction), assembled scene
Office: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Speaker: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Red Dead Redemption (Woman fainting in desert a/b): Made first-final cleanup passes on rough facial mocap (mocap supplied in house)
Red Dead Redemption (Battered women in storm): Final cleanup pass on facial mocap (supplied by Image Metrics)
Red Dead Redemption (gunfire): cleaned up body mocap, keyframed facial and prop animation (for shooting character only)
Red Dead Redemption (dismount): performed & cleaned up body mocap
Red Dead Redemption (Wanted poster): cleaned up body mocap, keyframed prop animation
Red Dead Redemption (gunfire montage): cleaned up body mocap, keyframed facial and prop animation (for shooting characters only)
Table Tennis montage: Keyframed serve motions, cleaned/polished body mocap for the swings and judge animations
Chihuahua: Keyframed all animation, & storyboarded scene.
Robot & Pit Droid: Keyframed all animation, & rigged both characters.
Red Dead Redemption (binoculars): cleaned up body mocap, keyframed facial and prop animation
Office: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Speaker: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Red Dead Redemption (Woman fainting in desert a/b): Made first-final cleanup passes on rough facial mocap (mocap supplied in house)
Red Dead Redemption (Battered women in storm): Final cleanup pass on facial mocap (supplied by Image Metrics)
Red Dead Redemption (gunfire): cleaned up body mocap, keyframed facial and prop animation (for shooting character only)
Red Dead Redemption (dismount): performed & cleaned up body mocap
Red Dead Redemption (Wanted poster): cleaned up body mocap, keyframed prop animation
Red Dead Redemption (gunfire montage): cleaned up body mocap, keyframed facial and prop animation (for shooting characters only)
Table Tennis montage: Keyframed serve motions, cleaned/polished body mocap for the swings and judge animations
Chihuahua: Keyframed all animation, & storyboarded scene.
Robot & Pit Droid: Keyframed all animation, & rigged both characters.
Red Dead Redemption (binoculars): cleaned up body mocap, keyframed facial and prop animation
2010 Keyframe Animation Reel
This reel only contains keyframed animation. Shot breakdown is listed below video. Shot Breakdown Link
2010 Keyframe Animation Reel Shot Breakdown
Office: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Speaker: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Chihuahua: Keyframed all animation, & storyboarded scene.
Robot & Pit Droid: Keyframed all animation, & rigged both characters.
Speaker: Keyframed all animation and built scene. (“Norman” models and rigs obtained online)
Chihuahua: Keyframed all animation, & storyboarded scene.
Robot & Pit Droid: Keyframed all animation, & rigged both characters.
2010 Mocap Reel
This reel only contains motion capture animation. Shot breakdown is listed below video. Shot Breakdown link
Shot Breakdown
Midnight Club: Los Angeles (LA street crew): Worked at mocap shoot, helped with scene blocking, processed/cleaned up body mocap, polished facial mocap and implemented it in pipeline (mocap supplied by Image Metrics), camerawork/layout (with direction), assembled scene
Midnight Club: Los Angeles (Garage mechanic): Worked at mocap shoot, helped with scene blocking, processed/cleaned up body mocap, polished facial mocap and implemented it in pipeline (mocap supplied by Image Metrics) camerawork/layout (with direction), keyed background character, assembled scene
Red Dead Redemption (Woman fainting in desert a/b): Made first-final cleanup passes on rough facial mocap (mocap supplied in house)
Red Dead Redemption (Battered women in storm): Final cleanup pass on facial mocap (supplied by Image Metrics)
Red Dead Redemption (gunfire montage pt. 1): cleaned up body mocap, keyframed facial and prop animation (for shooting character only)
Red Dead Redemption (Wanted poster): cleaned up body mocap, keyframed prop animation
Red Dead Redemption (dismount): performed & cleaned up body mocap
Red Dead Redemption (gunfire montage pt.2 ): cleaned up body mocap, keyframed facial and prop animation (for shooting character only)
Red Dead Redemption (binoculars): cleaned up body mocap, keyframed facial and prop animation
Table Tennis montage: Keyframed serve motions, cleaned up body mocap for the swings and judge animations
Midnight Club: Los Angeles (Garage mechanic): Worked at mocap shoot, helped with scene blocking, processed/cleaned up body mocap, polished facial mocap and implemented it in pipeline (mocap supplied by Image Metrics) camerawork/layout (with direction), keyed background character, assembled scene
Red Dead Redemption (Woman fainting in desert a/b): Made first-final cleanup passes on rough facial mocap (mocap supplied in house)
Red Dead Redemption (Battered women in storm): Final cleanup pass on facial mocap (supplied by Image Metrics)
Red Dead Redemption (gunfire montage pt. 1): cleaned up body mocap, keyframed facial and prop animation (for shooting character only)
Red Dead Redemption (Wanted poster): cleaned up body mocap, keyframed prop animation
Red Dead Redemption (dismount): performed & cleaned up body mocap
Red Dead Redemption (gunfire montage pt.2 ): cleaned up body mocap, keyframed facial and prop animation (for shooting character only)
Red Dead Redemption (binoculars): cleaned up body mocap, keyframed facial and prop animation
Table Tennis montage: Keyframed serve motions, cleaned up body mocap for the swings and judge animations