JOSH LANGE: PREVIS, ANIMATION, AND ILLUSTRATION PORTFOLIO
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Picture
<Projects
Max Payne 3 (2012)
Company:  Rockstar Games, San Diego
Role:  Animator (uncredited)

Time on project:  September 2010

May Payne 3 was my next game immediately after the release of the Undead Nightmare downloadable content for Red Dead Redemption. I worked on early versions of Max's cover animation, as well as boat steering animation for a river level. The game looked great, even in 2010, and it ended up doing very well critically and commercially, including a "Best Animation" award. Congratulations to the team that worked on it.

Notable Animations:
Max cover animation, Player
River boat steering, NPC

Acclaim:
Metacritic Metascore: 86
"2012 Best Animation"  Inside Gaming Award

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