JOSH LANGE: PREVIS, ANIMATION, AND ILLUSTRATION PORTFOLIO
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2019 LAYOUT & PREVIS REEL
​

This reel features a selection of some of my work on past projects. Shots are the property of their respective film studios. I do not own the copyright to any of these shots, and they are being displayed for non-commercial purposes only. The password to this page is for select people only and must not be distributed.

LAYOUT & PREVIS REEL
SHOT BREAKDOWN

Shot 1:  Union Fighters Counterattack - Final  "The Orville" (2018-19).  Layout Artist and Supervisor: Made adjustments to existing previs animation (by Jason Donnelly) to properly move in world space for FX and simulations. For the project as a whole, I was Previs Lead and Supervised the Layout team. I developed a layout workflow with the finals team, and trained our layout team for all of Pixomondo's VFX episodes. This included the large-scale battle sequence in the "Identity, Part II" episode in season two.

Shot 2:  Union Fighters Counterattack - Layout Over Previs  "The Orville" (2018-19).  Repeat of first shot, but with the layout elements over the previs animation.

Shot 3:  Hulk Catches Iron Man  The Avengers (2012).   Previs Artist: Lit and animated all elements (characters, camera, vehicles, FX, etc.)

Shot 4:  Barbarian King Swings at Lava Pup, Pt. 1  "Clash of Clans, The Legend of the Lava Pup" (2016).  Previs Artist: Lit and animated all elements (characters, camera, props, FX, etc.)

Shot 5:  Barbarian King Swings at Lava Pup, Pt. 2  "Clash of Clans, The Legend of the Lava Pup" (2016).  Previs Artist: Lit and animated all elements (characters, camera, props, FX, etc.)

Shot 6:  London Museum Establishing Shot  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated creatures, and stitched the plate together from production photographs

Shot 7:  Group Encounters Creatures  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated creatures, tracked the camera, hippo modeling and texturing, elephant texturing, After Effects compositing and roto

Shot 8:  Group Flees Trixie  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated triceratops, roto, After Effects compositing and roto

Shot 9:  Trixie Slips on the Ground  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated triceratops, After Effects compositing

Shot 10:  Dance Party: Establishing Shot  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated all elements, textured set extension 3D model, After Effects compositing and roto

Shot 11:  Dance Party: Trex and Trixie Tug of War  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated creatures, textured set extension 3D model, After Effects compositing and roto

Shot 12:  Serpent Statue Fight  Night at the Museum: The Secret of the Tomb (2014). Previs/Postvis Designer: Lit and animated creature

Shot 13:  Krill Escape Pod Crash Lands "The Orville" (2018-19).  Layout Artist and Final Animator: Camera and ship animation.  Layout and reanimated  the vehicle and camera based on the previs animation to better work in world space for the FX and simulations.

Shot 14:  Federation Pods Dodge Asteroid Field  "Star Trek: Discovery" (2019).  Previs Artist:  Lit and animated all elements (camera, vehicles, FX, etc.)

Shot 15:  Federation Pods Colliding with Asteroids  "Star Trek: Discovery" (2019).  Previs Artist:  Lit and animated all elements (camera, vehicles, FX, etc.)

Shot 16:  Burnham Ejects  "Star Trek: Discovery" (2019).  Previs Artist:  Lit and animated all elements (camera, vehicles, FX, etc.)

Shot 17:  Enterprise vs. Swarm Wave  Star Trek Beyond (2016).   Previs Artist: Lit and animated all elements (swarm rig, camera, vehicle, FX, etc.)

Shot 18:  Redshirts Ambushed  Star Trek Beyond (2016).   Previs Artist: Lit and animated all elements (characters, camera, vehicle, FX, etc.)

Shot 19:  Hobbs with Gatling Gun  Furious 7 (2015).   Previs Artist: Lit and animated all elements (character, camera, FX, etc.

Shot 20:  Flaming QuinJet  The Avengers (2012).  Previs Artist: Lit and animated all elements (characters, camera, vehicle, FX, etc.)

Shot 21:  Giant Throws Windmill  Jack the Giant Slayer (2013).  Previs Artist: Lit and animated all elements (characters, camera, props, FX, etc.)

Shot 22:  Godzilla Rises to Flotilla  Godzilla  (2014).  Previs Artist: Lit and animated all elements (characters, camera, props, FX, etc.)

Shot 23:  Children Watch Army Tanks on Golden Gate Bridge  Godzilla (2014).  Previs Artist: Lit and animated all elements (characters, camera, props, FX, etc.)

Shot 24:  Horus Ambush Pt. 1  Gods of Egypt (2016).  Previs Artist/Lead: Lit and animated all elements (characters, camera, vehicle, FX, etc). Handled client archive deliveries, Cinesyncs, revisions, and  created sequence edits after the rest of team was drawn down.

Shot 25:   Horus Ambush Pt. 2  Gods of Egypt (2016).  Previs Artist/Lead: Lit and animated all elements (characters, camera, vehicle, FX, etc). Handled client archive deliveries, Cinesyncs, revisions, and created sequence edits after the rest of team was drawn down.

Shot 26:  Tony Stark Tower Reveal  The Avengers (2012).  Previs Artist: Lit and animated all elements (characters, camera, vehicle, FX, etc.)

2019   LAYOUT, PREVIS, and ANIM REEL (SPACE)

2019  LAYOUT, PREVIS, and ANIM (SPACE) REEL BREAKDOWN

​Shot 1:  Union Fighters Counterattack - Final  "The Orville" (2018-19).  Layout Artist and Supervisor: Made adjustments to existing previs animation (by Jason Donnelly) to properly move in world space for FX and simulations. For the project as a whole, I was Previs Lead and Supervised the Layout team. I developed a layout workflow with the finals team, and trained our layout team for all of Pixomondo's VFX episodes. This included the large-scale battle sequence in the "Identity, Part II" episode in season two.

Shot 2:  Union Fighters Counterattack - Layout Over Previs  "The Orville" (2018-19).  Repeat of first shot, but with the layout elements over the previs animation.

Shot 3:  Krill Escape Pod Crash Lands "The Orville" (2018-19).  Layout Artist and Final Animator: Camera and ship animation.  Layout and reanimated the vehicle and camera based on the previs animation to better work in world space for the FX and simulations.

Shot 4:  Krill Shuttle Returns to a Destroyer "The Orville" (2018-19).  Layout Artist and Final Animator: Camera and ship animations.  Layed out shot and animated the shuttle and camera.

Shot 5:  Federation Pods Dodge Asteroid Field  "Star Trek: Discovery" (2019).  Previs Artist:  Lit and animated all elements (camera, vehicles, FX, etc.)

Shot 6:  Federation Pods Colliding with Asteroids  "Star Trek: Discovery" (2019).  Previs Artist:  Lit and animated all elements (camera, vehicles, FX, etc.)

Shot 7:  Burnham Ejects  "Star Trek: Discovery" (2019).  Previs Artist:  Lit and animated all elements (camera, vehicles, FX, etc.)

Shot 8:  Flaming QuinJet  The Avengers (2012).  Previs Artist: Lit and animated all elements (characters, camera, vehicle, FX, etc.)

Shot 9:  Enterprise Fires on Swarm  Star Trek Beyond (2016).   Previs Artist: Lit and animated all elements (swarm rig, camera, vehicle, FX, etc.)

Shot 10:  Enterprise Torpedo Misses Swarm  Star Trek Beyond (2016).   Previs Artist: Lit and animated all elements (swarm rig, camera, vehicle, FX, etc.)

Shot 11:  Enterprise vs. Swarm Wave  Star Trek Beyond (2016).   Previs Artist: Lit and animated all elements (swarm rig, camera, vehicle, FX, etc.)
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