<Projects
Kraven the Hunter (2024)
Director: J.C. Chandor
Company: MPC Visualization
Role: Previs/Postvis Supervisor
Time on project: 6/7/22-8/1/22
VFX Supervisor: Rich Hoover
Kraven the Hunter is a Sony-produced Marvel comic adaptation of the Spider-Man "sinister six" villain Kraven the Hunter.
Our thirteen-person postvis team was primarily tasked to populate a convoy chase sequence with a massive herd of African cape buffalo. We built vehicles and character models, as well as repurposed some of the assets from the DNEG previs team and composited them into one hundred-eleven action shots.
In addition to the postvis work, we also prevised two sections of storyboards to help clarify and flesh out some action beats that would play more smoothly in the edit.
The key to success with the sequence was creating variants of the buffalo herd cache in different amounts of animals, which we could combine and alter depending on the action happening in each shot. In our biggest shot, there were over 1,000 buffalo shown.
Shot count: 111
Sequences on which I worked: Rhino's Demise
Kraven the Hunter (2024)
Director: J.C. Chandor
Company: MPC Visualization
Role: Previs/Postvis Supervisor
Time on project: 6/7/22-8/1/22
VFX Supervisor: Rich Hoover
Kraven the Hunter is a Sony-produced Marvel comic adaptation of the Spider-Man "sinister six" villain Kraven the Hunter.
Our thirteen-person postvis team was primarily tasked to populate a convoy chase sequence with a massive herd of African cape buffalo. We built vehicles and character models, as well as repurposed some of the assets from the DNEG previs team and composited them into one hundred-eleven action shots.
In addition to the postvis work, we also prevised two sections of storyboards to help clarify and flesh out some action beats that would play more smoothly in the edit.
The key to success with the sequence was creating variants of the buffalo herd cache in different amounts of animals, which we could combine and alter depending on the action happening in each shot. In our biggest shot, there were over 1,000 buffalo shown.
Shot count: 111
Sequences on which I worked: Rhino's Demise