<Projects
Grand Theft Auto IV: The Lost and the Damned (2008)
Company: Rockstar Games, San Diego
Role: Cutscene Support Animator (uncredited)
Time on project: March 2009
The Lost and the Damned was a game chiefly developed by the Rockstar team in Scotland. I helped with cutscene support at the San Diego studio, which involved mocap editing and connecting props and weapons to the characters.
Notable Animations:
Opening cutscene
Drug deal gone bad cutscene
Weight room cutscene with Johnny and Billy
Acclaim:
Metacritic Metascore: 90/100
Grand Theft Auto IV: The Lost and the Damned (2008)
Company: Rockstar Games, San Diego
Role: Cutscene Support Animator (uncredited)
Time on project: March 2009
The Lost and the Damned was a game chiefly developed by the Rockstar team in Scotland. I helped with cutscene support at the San Diego studio, which involved mocap editing and connecting props and weapons to the characters.
Notable Animations:
Opening cutscene
Drug deal gone bad cutscene
Weight room cutscene with Johnny and Billy
Acclaim:
Metacritic Metascore: 90/100
Trailer
Drug deal cutscene
Cleaned mocap and finaled animation for characters and props using Autodesk Maya
Cleaned mocap and finaled animation for characters and props using Autodesk Maya