<Projects
Whalefall (2026)
Director: Brian Duffield
Role: Techvis Supervisor
Time on project: March 2025-May 2025
VFX Supervisor: Guillaume Rocheron
"Thank you for all the great work you did on Whalefall. The techvis has been instrumental in order to plan and design our shoot." - Guillaume Rocheron, VFX Supervisor
I freelanced on Whalefall after the closure of MPC the previous month. Fortunately, I was able to connect with the project and reunite with the VFX Supervisor of Nope, as well as with the Previs Supervisor Rpin Suwannath, who I met briefly back on Godzilla 2.
Working again with ex-Pixomondo and ex-MPC assets artist Todd Thornley, we started with a few VFX-heavy underwater sequences and converted the filming location of each previs shot into a large tank that would be used for practical photography. Ocean floor set dress pieces were arranged within the tank with a SCUBA diver character to help portray different parts of an ocean surface. We carefully offset the pieces to help the diver seem like he swam in different parts of the ocean. We also helped create some shots for a separate previs sequence to help explore different camera angles.
When the film's trailer debuted at Cinemacon a year later, attendees were shocked at the intense sequences, especially due to the fact that the film itself was not on the radar for many people. Our techvis provided an important strong first impression to generate buzz at a major industry event.
Shot count: 28
Sequence Count: 3
Whalefall (2026)
Director: Brian Duffield
Role: Techvis Supervisor
Time on project: March 2025-May 2025
VFX Supervisor: Guillaume Rocheron
"Thank you for all the great work you did on Whalefall. The techvis has been instrumental in order to plan and design our shoot." - Guillaume Rocheron, VFX Supervisor
I freelanced on Whalefall after the closure of MPC the previous month. Fortunately, I was able to connect with the project and reunite with the VFX Supervisor of Nope, as well as with the Previs Supervisor Rpin Suwannath, who I met briefly back on Godzilla 2.
Working again with ex-Pixomondo and ex-MPC assets artist Todd Thornley, we started with a few VFX-heavy underwater sequences and converted the filming location of each previs shot into a large tank that would be used for practical photography. Ocean floor set dress pieces were arranged within the tank with a SCUBA diver character to help portray different parts of an ocean surface. We carefully offset the pieces to help the diver seem like he swam in different parts of the ocean. We also helped create some shots for a separate previs sequence to help explore different camera angles.
When the film's trailer debuted at Cinemacon a year later, attendees were shocked at the intense sequences, especially due to the fact that the film itself was not on the radar for many people. Our techvis provided an important strong first impression to generate buzz at a major industry event.
Shot count: 28
Sequence Count: 3