<Projects
HIKE (2021)
Writer/Director/Actor/Animator/Editor: Josh Lange
Time on project: August-September 2021
HIKE (2021)
Writer/Director/Actor/Animator/Editor: Josh Lange
Time on project: August-September 2021
Unfortunately, I realized on Thursday night that I couldn't hide any more from the rendering problems I kept encountering: character animation wasn't matching with glass it looked in engine, Julie's hair was still looking weird in some shots, the static environment warnings were still there, and a new animbp issue was now causing crashes when I rendered. This was not how my last night was supposed to go. The week has flown by, and with all the time spent fighting the bugs I was encountering, it felt like I had barely changed a thing. It was time to call that lifeline. So I rang David up. He helped me through the major issues, and I was able to get the next batch of animation polish in before calling it a night.
I knew my short still had too many rough edges to be a shoo-in for festival voting, but once again Team Williams showed me how to see the fun bright side that still awaited us. In our Zoom, Nick said "if you volunteer to show your film right after the last official festival entry, it's basically like you're part of the festival." And sure enough that's what I did (Wolfie beat me to it) and the feeling was amazing. After me, I was glad to see all of the rest
video game animator
had not directly worked with game engines in 11 years
Handling sound effects was my other Vancouver Film School roommate and director of The Devil Show, John Thordarson.
I knew my short still had too many rough edges to be a shoo-in for festival voting, but once again Team Williams showed me how to see the fun bright side that still awaited us. In our Zoom, Nick said "if you volunteer to show your film right after the last official festival entry, it's basically like you're part of the festival." And sure enough that's what I did (Wolfie beat me to it) and the feeling was amazing. After me, I was glad to see all of the rest
video game animator
had not directly worked with game engines in 11 years
Handling sound effects was my other Vancouver Film School roommate and director of The Devil Show, John Thordarson.
Working with Motion Capture
Fun with Bugs
Gallery
Film festival version
Reaction from the Fellowship
Listening to the fellowship audience on the Zoom call was a bit nerve-wracking, but I'd done so many smaller test screenings and reviews with my mentor group and others that I knew it would likely hit in all the right places. When I saw the reactions get entered into Slack and the Zoom chat, I was deeply touched by how much the fellowship was thrilled by the result:
They loved the humor, they loved the twists, and most of all, they loved that I was able to make it a family project. Their compliments could be shared across my wife and children, and it was such a great crescendo that I couldn't have wished for more.