Some of my HALO jump shots appear in the trailer. Sometimes when you do previs on a project, you have a feeling the movie will end up being very good. This was definitely one of those projects.
Over Comic-Con weekend this year, there was a video game art show put on by my good friend Ben (aka "Mister Benja" of the 8-Bit Cubist.com. The venue was the top floor of the theater that featured Gam3rcon.Two of my 8-Bit Legends prints were among the awesome artwork displayed. More pictures of the event are on the 8-Bit Cubist Facebook page.
"Minion Mayhem," theDespicable Me 3D ride at Universal Studios in Orlando, Florida, is the latest project I worked on through The Third Floor, and it opened earlier this month.
NBC's Today Show recently visited the theme park to see the ride in person, and here is the video segment they made about it (you can catch glimpses of the parts I helped animate at 0:46, 1:16, and 1:21). The final animation did a great job of matching the very particular timing and blocking we established, and including dynamic background elements and detailed sets. For the readers of this blog who are able to see the ride, I hope you enjoy it.
I am a Previs, Postvis, and Techvisualization Artist with over fourteen years of experience making feature films, commercials, and AAA video games. I work at Proof, inc. in Los Angeles, California and make visual art in my spare time.