Recently I supervised a series of holiday commercials for Target, in addition to a short musical (called "The Toycracker") that will air during the ABC broadcast of Frozen on December 11th. The team that I helped assemble did a great job handling four commercials and the seven minute short within a very swifly-moving six weeks. Hats off to them for their great work. You can find more info about this on my project page for Target.
This week the list of 20 films that will advance to compete for the 2016 "Best Visual Effects" Oscar were announced. I was excited to see that Star Trek Beyond made the list. The full list is as follows (Proof, inc. films in white):
“Alice Through the Looking Glass”
“Batman v Superman: Dawn of Justice”
“Captain America: Civil War”
“Fantastic Beasts and Where to Find Them”
“Independence Day: Resurgence”
“The Jungle Book”
“Kubo and the Two Strings”
“Miss Peregrine’s Home for Peculiar Children”
“Rogue One: A Star Wars Story”
“Star Trek Beyond”
Congratulations to the hardworking artists and production teams who worked on all these films.
For those who watch their home movies on only HD, Star Trek Beyond is now on Digital HD.
I decided to make a Pinterest board for many of the recently disclosed ILM Art Contest submissions. Have a look: https://www.pinterest.com/thejoshlange/ilm-star-wars-art-contest-submissions/
A new video of the final shots that I had prevised from Gods of Egypt was added to its project page.
Universal has made a series of fun mini-featurettes for the latest Fast and Furious movie, for which I was the Lead Previsualization Artist. You can see some of the highlights here:
I'm looking forward to seeing how our team's hard work translates to the big screen.
More stunning final shots for the latest Star Trek film. Congratulations to the teams that worked on this.
The latest trailer for the next upcoming previs moving I worked on is here--and I like it even more than the first one. It will come out in theaters July 22. Have a look at the trailer for yourself:
I am a visualization artist and supervisor with sixteen years of experience crafting powerful, cinematic moments for the entertainment industry, including clients such as Marvel Studios, 20th Century Fox, Universal Studios, and Rockstar Games. I am based in Los Angeles, California and make visual art in my spare time.