Animation
2010 Demo Reel
My main demo reel, containing selections from professional and personal work (watch at 720p). Shot Breakdown
Keyframe Reel
My reel with only keyframed animations (best viewed at 720p). Shot Breakdown
Mocap Reel
My reel with only scenes of edited motion capture (best viewed at 720p). Shot Breakdown
Game Trailers
Below are trailers and videos of my past and current projects. I also have other animation videos on my blog.
Red Dead Redemption (2010)
Red Dead Redemption is Rockstar San Diego's latest project. I worked on player and ambient character animations, as well as in-game (non-cutscene) facial animation using Maya and MotionBuilder.
Midnight Club: Los Angeles/South Central (2008/2009)
I was the Lead Cutscene Animator for Midnight Club: Los Angeles and also oversaw most animation changes made for the South Central downloadable content (DLC). MC:LA was a 2008 Video Game Award nominee for "Best Racing Game." Here are the trailers for the original trailer and the follow-up South Central DLC game:
Rockstar Games Presents: Table Tennis (2006)
Rockstar Games Presents Table Tennis was my first project at Rockstar Games - San Diego. The game ended up being nominated for a 2006 Video Game Award for "Best Sports Game." Here is the trailer:
Wrestlemania 21 (2005)
This was my second project with Studio Gigante. In addition to animating, I spent a lot of time using our proprietary software to edit scripts to include elements such as cameras, facial animation, sound effects, and particles.
Tao Feng: Fist of the Lotus (2003)
My first video game. I helped keyframe and edit mocap on all the characters (using Maya) and did 100% of the game's lip synch (using Lightwave).